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View Full Version : Window size restrictions (due to children?)


DeadlyNightshade
11-18-2012, 10:24 PM
I have a UI that I'm working on improving.
One final thing that has been bugging me is the fact that I can't scale down my window below the size of it's children (the paneLayout's children I believe). Thing is that my paneLayout is like 600 pixels in height or something and I can't scale the window below that.
And there doesn't seem to be any flag for this - at least I have not found one.

Code:
window
-title "The title"
uvTextureEditor;

paneLayout
-configuration "vertical2"
-paneSize 1 5 100
-paneSize 2 95 100

-staticWidthPane 1

sidePanel;

formLayout uvManipLayout;

// My UI elements

DeadlyNightshade
11-21-2012, 10:44 PM
No one knows what to do here?
My paneLayout is keeping the window from resizing any smaller - which is a bit weird because I can hide it all together by just dragging the separator to the left side. But still, even as it's hidden I can't scale down the window below the size of the paneLayout.

NaughtyNathan
11-22-2012, 10:12 AM
I've found similar issues in the past, always to do with the change to using QT for the default ELF UI stuff. I managed to fix it in the majority of cases iirc by simply changing the layout attachments or sizes of controls. A bit vague I know, but what I essentially found is that stuff which just worked by default prior to QT (2010 and below) now doesn't and requires much more stringent and explicit layout definition and instruction.