kahuna031
12-07-2003, 12:46 AM
My object have independent animation but it's center need to follow the grounds elevation. I link the object to a point helper/dummy for this.
But for aplying the elevation movement I have to do it with modifiers or space warps and this animation isn't passed on to the object's children.
So, how to pass on animation in Local Space to affect another object in it's world/local space?
Thx
But for aplying the elevation movement I have to do it with modifiers or space warps and this animation isn't passed on to the object's children.
So, how to pass on animation in Local Space to affect another object in it's world/local space?
Thx
