View Full Version : Fields of War: Light infrantry
12-06-2003, 09:42 AM
ok - I've got a question - does anyone knows a good tutorial about painting metal surfaces?
12-06-2003, 11:57 AM
hm the model seems allright, but a flatshaded pic would be better. Arms seem a little thin but ... yeah I´m really to lazy to crit :)
Go to the Texturing&blabla forum here and you should find a great tut by cANT about metal.
12-06-2003, 12:07 PM
ehm - flatshaded? I'm not sure if I understand what do you mean
12-06-2003, 04:09 PM
The one in the right bottom corner is flatshaded without wire
the one in the right top corner is flatshaded with wire
the other 2 are smoothshaded
12-06-2003, 05:30 PM
actually that render wasn't shaded at all. I've rendered it with material self illumination set to 100%
12-07-2003, 01:00 AM
-.- I know ... thats why I said "flatshaded pic would be better"
-----> hint for you that you post a flatshaded pic so that you get some constructive crit on your model because you cant really crit it like that
12-07-2003, 02:03 AM
......................eventough he asked for a metal tut....................
12-11-2003, 10:46 AM
It's been a while since my last post here. I'm still working on this model, face texture will be changed, and uniform will have to be tweaked and shaded... Currently I'm painting boots
01-16-2006, 09:00 PM
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