View Full Version : Character: Robot Wolf
FenrirWolf 12-05-2003, 08:32 PM Hi folks. I've been lurking here for a while, and have decided to post and shape a bit of work. It's a concept model for a game; A little heavy on the polygons right now (around 4000), as there's ton of room for optimization. I will probably just start over on a new design, however.
Comments and critiques are welcome. I did this with Lightwave 7.5c.
http://www.gapingwolf.com/artwork/lowpoly_wm1.jpg
PS: It wasn't intentional, but my background blends perfectly with this board's colors. LOL!
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Cool Concept :D Nice Design..!!
It may me think about the dinosours in transformers,, in some way :) Hehe.. But i like it :D
Acree
08-01-2004, 02:51 PM
It may me think about the dinosours in transformers,, in some way :) Hehe.. But i like it :D
It made me think of beast wars.
Anyway looks neat though you might want to smoothen dome some of the really sharp edges a bit.
Joe Bloggs
08-01-2004, 08:33 PM
Hey, Fenrir... nice model. I saw your IOTD a while back on the GG board (I think it was you).
How is the game coming?
FenrirWolf
08-01-2004, 09:30 PM
Wow, I had forgotten I had posted this here! Glad people are still looking at it. :)
I actually went back and redid the model. I fixed a lot of the issues it had, like the sharp edges, plus I put it on a polygon diet -- Managed to cut it from around 4000 polys to just 2300. I also re-did the UV map, giving more detail in areas that needed it, and plus reskinned it. Here's the latest version:
http://gapingwolf.com/torque/grm_render3.jpg
Joe: Currently, it's on hold pending another game project, but I am almost finished and will be resuming work on it this winter. The latest screenies can be found here: http://www.gapingwolf.com/album_cat.php?cat_id=6
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