View Full Version : Here's my 2 cents
Puzzle3d 10-21-2012, 04:37 PM Decided to jump in the game...
http://img502.imageshack.us/img502/79/witchbump5.jpg
http://img571.imageshack.us/img571/4035/witchbump4.jpg
http://img204.imageshack.us/img204/7971/witchbump3.jpg
http://img13.imageshack.us/img13/5584/witchbump2.jpg
http://img69.imageshack.us/img69/9676/witchbump1.jpg
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Puzzle3d
10-21-2012, 04:48 PM
More....Just some close ups showing some skin details.
http://img641.imageshack.us/img641/1074/witchbump6.jpg
http://img15.imageshack.us/img15/6650/witchbump7.jpg
http://img706.imageshack.us/img706/2111/witchbump8.jpg
http://img443.imageshack.us/img443/9233/witchbump9.jpg
http://img836.imageshack.us/img836/923/witchbump10.jpg
http://img809.imageshack.us/img809/6950/witchbump11.jpg
Puzzle3d
10-25-2012, 06:10 AM
Decided to transfer some maps over into modo to see how they looked. I have some issues I need to deal with. Some of the patches are not lining up as expected. I was able to get some of the Base Diffuse layers and Bump Maps out of Mari and into modo rather painlessly. Still lots of large and little details to take care of.
http://img196.imageshack.us/img196/3199/marimodotest3.jpg
http://img688.imageshack.us/img688/9935/marimodotest4.jpg
http://img689.imageshack.us/img689/9323/marimodotest5.jpg
Puzzle3d
10-29-2012, 06:34 AM
Still trying to get my head around the Mari workflow. It's so easy to get massive detail, it's a bit difficult to know when to stop and move on to another part of the model!
http://img201.imageshack.us/img201/1929/witchbump27.jpg
http://img853.imageshack.us/img853/9882/witchbump28.jpg
http://img854.imageshack.us/img854/5435/witchbump24.jpg
http://img43.imageshack.us/img43/5947/witchbump22.jpg
Puzzle3d
10-31-2012, 04:19 AM
Did some work last night....here's what I did.
http://img534.imageshack.us/img534/1289/witchbump32.jpg
http://img209.imageshack.us/img209/9596/witchbump33.jpg
http://img600.imageshack.us/img600/7195/witchbump34.jpg
Puzzle3d
11-01-2012, 08:24 AM
Here are a couple renders from within modo601. Still a lot of work to do. I have brought modo to it's knees on my system, so I will need to go into Mari and start adjusting texture resolution in some patches.
http://s3.amazonaws.com/forums.content.luxology.com/images/full/131a14a0f820fb9a6b3b4615c49c5119.jpg
http://s3.amazonaws.com/forums.content.luxology.com/images/full/da4156dd0f3a5609a944bbc86f785e1a.jpg
JamesNZ
11-03-2012, 03:38 AM
Looking good! Will be watching this thread ;)
Puzzle3d
11-03-2012, 05:38 AM
Here's a quick look at some more scar tissue/bump/painting.
http://img84.imageshack.us/img84/3603/witchbump35.jpg
http://img191.imageshack.us/img191/4434/witchbump36.jpg
http://img20.imageshack.us/img20/9096/witchbump37.jpg
Puzzle3d
11-03-2012, 12:44 PM
Some more looks at the bumps and color maps in modo.
http://img834.imageshack.us/img834/3829/witchbump44.jpg
http://img717.imageshack.us/img717/6097/witchbump43.jpg
http://img839.imageshack.us/img839/8269/witchbump42.jpg
Puzzle3d
11-05-2012, 12:49 PM
Some render close-ups.http://img829.imageshack.us/img829/8996/witchbump46.jpg
http://img594.imageshack.us/img594/4556/witchbump47.jpg
http://img252.imageshack.us/img252/7062/witchbump48.jpg
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