PDA

View Full Version : CG Masters presents: Cracking Surfaces in Houdini 12


LOR
10-21-2012, 03:27 AM
FX TDs often need to crack, break and simulate buildings, roads and other hard bodies. Raymond Corbett, Houdini Master, provides a straightforward technique for creating an animated fissure and then passing the geometry over to DOPs for simulation in this new online training video. 3.75 hours.

http://online.cg-masters.com/videos/software/6

CG Masters has a new campus offering a one year training program in high end digital animation and visual effects. http://academy.cg-masters.com

CGTalk Moderation
10-21-2012, 03:27 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.