CuTnPaste
12-05-2003, 01:03 PM
Hi,
I've some problem with the joint orientation (maya): after the skeleton building, I find the joints with strange alignment (I think that the problem was some joint translations).
I would like to RE-orient the joint in order to use them easily during the animation.
I've already try with the command Skeleton-> Orient Joint but only someone reset his axis (and it is not always the right axis direction).
I work with z-face, and y for the up direction.
thanks
http://paolodaolio.supereva.it/tmp/orient joint.jpg
I've some problem with the joint orientation (maya): after the skeleton building, I find the joints with strange alignment (I think that the problem was some joint translations).
I would like to RE-orient the joint in order to use them easily during the animation.
I've already try with the command Skeleton-> Orient Joint but only someone reset his axis (and it is not always the right axis direction).
I work with z-face, and y for the up direction.
thanks
http://paolodaolio.supereva.it/tmp/orient joint.jpg
