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Guntharf
12-05-2003, 11:09 AM
*edit : updates below (finished ! > page 2)*

hy all, my last wip is not yet finished but... :)

I've decided to change style for a little time ;)

here's my concept :

http://www.guntharf.easynet.be/brol/sketch_Q3_contest.jpg

hope u like it ;)

cya.

NeoGSR
12-05-2003, 01:27 PM
Hahaha model that...
I read the title of the thread as "cool" mecha.
But the image made me laugh and I think it looks like it'd be fun to model.

Guntharf
12-05-2003, 01:32 PM
hehe thx for support NeoGSR, i'll start the mod monday i think (i'll draw the MDS this w-e ;))

cya.

Guntharf
12-09-2003, 07:17 PM
ok, here's the modeling :

http://www.guntharf.easynet.be/brol/model_CMW_Q3_contest.jpg

C&C are welcome as usual :D

Cya for next post ;)

Akildee
12-09-2003, 07:49 PM
cool concept and really nice modeling so far. Let's see the texturing!

akil

Guntharf
12-09-2003, 07:53 PM
thx for feedback Akildee next step is rigging, the texturing will come soon :D

NeoGSR
12-09-2003, 09:51 PM
Looking good so far... definately cant wait to see the texturing.

One suggestion, personally I would have a mask hanging off to the side of his head. Working without in a coal mine is a bad idea... but if this is going cartoony, maybe a cigar...

what is the character's personality anyway?

Guntharf
12-14-2003, 11:29 PM
NeoSGR : hehe good idea, but he doesn't work in a Coal mine. The coal behind is only the combustible that he need to move :)

In fact i like the automate and the old machinery style.

ok here's the rigging tests :

http://www.guntharf.easynet.be/brol/rigging_tests_Q3_contest.jpg

and i'm just started the UV's :

http://www.guntharf.easynet.be/brol/UVS_start_Q3_contest.jpg

C U for the next post (probably texturing ;))

bar2sek
12-15-2003, 12:30 AM
Hey bro, good job. Love the concept/idea! Do you have any animations posted?

Guntharf
12-15-2003, 02:45 AM
hey bar2sek, thx for feedback :)

A animation test will rlzed when the texturing will be done.

But this model is originally for Quake 3.

Cya :)

Prs-Phil
12-15-2003, 03:19 PM
stylish model man :) very nice

Guntharf
12-16-2003, 07:14 AM
ok little update :

the UV's are almost done too :D

http://www.guntharf.easynet.be/brol/UVs_almost_finished.jpg

i'll begin the texturing tomorrow ;)

Cya.

SammyB
12-16-2003, 11:45 AM
Can you post the flat of the UV unwrapping?

Razorwolf
12-16-2003, 06:32 PM
More detail on the boots, less on the chest :).

Guntharf
01-04-2004, 03:27 PM
first of all, thx guys fir all feedbacks :D

here's a update : i've just start the texturing :

http://www.guntharf.easynet.be/brol/CMW%20texturing%20beta01.jpg

needless to say that's still WIP ;)

C&C are welcome as usual !

Cya.

Gunth.

Supervlieg
01-04-2004, 04:03 PM
This is cool. I like the coal texture, although it looks a bit like lava or magma.

The model is great too. cant wait for more updates.

Guntharf
01-05-2004, 01:40 AM
ok, here's a quick update :

http://www.guntharf.easynet.be/brol/CMW_texturing_02.jpg

cya.

Guntharf
01-07-2004, 07:15 PM
another quick update :

http://www.guntharf.easynet.be/brol/CMW_texturing_Beta2.jpg

Guntharf
01-08-2004, 10:15 PM
no C and/or C?... :( ok.

Another update :

http://www.guntharf.easynet.be/brol/CMW_texturing_beta03.jpg

Akildee
01-09-2004, 04:57 PM
Looking very good! Just a few things:

Maybe add a belt or some side stitching to the pants for more detail.

Definitely bring down the saturation of the boots. They are a bit distracting.

Post the texture so we can see what's going on as well!

akil

Guntharf
01-09-2004, 06:57 PM
Akildee : thx for critikz :)

About the belt, if u look at the artwork, u'll see that he has a big belt (near pelvis).
About the saturation on the boots, thx a lot, u're right. It's fixed now :)

Ok, the texturing is almost finished now (95%) :

C&C before .pk3 rlz is more than welcome ;)

http://www.guntharf.easynet.be/brol/CMW_texturing_beta04.jpg

http://www.guntharf.easynet.be/brol/CMW_texturing_sheet_beta04.jpg

Hope u like it ! It was a really good training for me ;)

Guntharf
01-10-2004, 03:26 PM
ok the model is now finshed, it was a really good training for me (first LP model)

http://www.guntharf.easynet.be/brol/Q3_contest_final/beauty_render_composite.jpg

http://www.guntharf.easynet.be/brol/Q3_contest_final/ingame.jpg

the .pk3 will be rlzed soon ;)

Akildee
01-12-2004, 04:19 PM
you maybe could have used a little bit more of the texture space, but this is a very, very small point. Great stuff man for sure! Detail artistry and design!

akil

Guntharf
01-12-2004, 04:49 PM
Akildee : thx for this posifive comment man !

I know (now) that the texture sheet (and the placement of the different UV parts) wasn't really optimal (too big difference between some UV parts :/ e.g. Chest VS boots yeah.). I must say that it was my really first complete low ploy character. I've learn a lot during the creation. I will pay attention to this in the furure :).


Anyway, thx for ur C&C ;)

Cya.

catbert
03-18-2004, 02:51 PM
this is awesome :) make a 4000 poly ver. for ut2003 :)

Supervlieg
03-18-2004, 03:02 PM
Nice job, this turned out really great. Good use of polys as well.
One minor thing: The glasses are really small. They dont stand out as glasses, perhaps they could be a tiny bit bigger.

proudclod
03-18-2004, 05:01 PM
wow!! that is amazing!!! Great style you have there! The character is top notch, both modeling and texturing! really good job :)

can you please possible tell me how you unwrapped the face? what's your secret? i have been longing to know for a while now... how do you unwrap the face like that?

Blacklion
03-18-2004, 06:27 PM
Good show

Nice poly layout

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