PDA

View Full Version : FACs Facial Animation System for 3ds MAX


KinkyJedi
10-17-2012, 11:00 PM
Hi all, (Not sure if i picked the right section for this)

Heres something ive had up my sleeve for a while but only just got around to presenting.

This is a plugin for 3DS MAX for easy facial animation and rigging. Please watch the video as it will do a much better job of explaining it than i can in text.

http://i.imgur.com/rP6Lp.jpg

Youtube Link (http://www.youtube.com/watch?v=iYjIuyQFfRg&feature=plcp)

Features:

- Control facial poses with sliders based on the FACs system
- Store all animation key data on a single mesh object
- Adjust on a seperate layer without destroying your current pose
- Transfer poses and animations to other characters with totally different faces
- Based on Jeremy Ernst's toolkit developed for Gears of War 3

Included in the download is the rig you see in the video. The two example characters (fully attached to the rig) and the scripts and UI.

Download Here (https://rapidshare.com/#!download|300p9|3592716151|FACs_Facial_Animation_Suite.zip)

Hopefully you guys get some use out of this. All i ask is that if you make any significant improvements to the toolkit that you get in contact with me so we can update it for everyone.

Thanks guys

CGTalk Moderation
10-17-2012, 11:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.