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View Full Version : FACs Facial Animation System for 3ds MAX


KinkyJedi
10-17-2012, 10:00 PM
Hi all, (Not sure if i picked the right section for this)

Heres something ive had up my sleeve for a while but only just got around to presenting.

This is a plugin for 3DS MAX for easy facial animation and rigging. Please watch the video as it will do a much better job of explaining it than i can in text.

http://i.imgur.com/rP6Lp.jpg

Youtube Link (http://www.youtube.com/watch?v=iYjIuyQFfRg&feature=plcp)

Features:

- Control facial poses with sliders based on the FACs system
- Store all animation key data on a single mesh object
- Adjust on a seperate layer without destroying your current pose
- Transfer poses and animations to other characters with totally different faces
- Based on Jeremy Ernst's toolkit developed for Gears of War 3

Included in the download is the rig you see in the video. The two example characters (fully attached to the rig) and the scripts and UI.

Download Here (https://rapidshare.com/#!download|300p9|3592716151|FACs_Facial_Animation_Suite.zip)

Hopefully you guys get some use out of this. All i ask is that if you make any significant improvements to the toolkit that you get in contact with me so we can update it for everyone.

Thanks guys