PDA

View Full Version : Blender Institute Training on VFX, Animation and more


venomgfx
10-15-2012, 11:08 AM
http://pablovazquez.org/tmp/bi_courses_2012.jpg

The Blender Institute is happy to be able to offer 3 official training courses this year!

With the latest release of Blender 2.64a (http://www.blender.org/development/release-logs/blender-264/) there are lots of new tools and techniques and this is the perfect chance to learn them first hand! Participants will work in the main studio, on workstations as used for the latest production: Tears of Steel (http://www.tearsofsteel.org) .

The three courses will cover:

http://www.blender.org/typo3temp/pics/ce1dee7437.jpg
VFX pipeline with Blender

http://www.blender.org/typo3temp/pics/c839e25123.jpg
Animation Pipeline with Blender

http://www.blender.org/typo3temp/pics/c774019aa1.jpg
Bring your Own Project (custom/project-based training)

The teachers are selected among Certified Trainers and artists who have worked on Open Movie/Games projects in the Institute: Sebastian Koenig, Beorn Leonard, Francesco Siddi, Pablo Vazquez.

We allow a maximum of 8 participants per course, in order to make it a truly personal experience.

The Blender Institute is based in Amsterdam, The Netherlands. Training period goes from November 18 to December 7 and each course lasts 5 days, full time (lunch included).
Check out our website (http://www.blender.org/blenderorg/blender-institute/blender-institute-training/) for more information about the courses!

CGTalk Moderation
10-15-2012, 11:08 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.