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javierdl
06-14-2002, 08:00 PM
How do I fill up a hole in my model?
I removed a polygon off my model, and now I need to create a new one (I guess) in order to fill up the hole, how do I do this?

By the way, I am using an Editable Poly model.

Thanks in advance,

DrPepperCan

JuRrAsStOiL
06-14-2002, 08:43 PM
If you use editable Polygon u will find another
sub-object. Don't know how it's called in english
but it isn't polygon, element, vertex or edge ... :)
SO there is only one left. anyhow, this tool automatically
selects holes in your mesh ... hit the button "close"
or something like that.
Solution #2: select polygon as sub-object and click
create, now click on the 4 vertices of your hole counter
clockwhise to create a now polygon.

sorry for my bad englisch.

AJ
06-14-2002, 11:16 PM
Just to help JuRrAsStOiL on the transaltion to the English version of Max, the subobject is Border and the function to perform is Cap

And do what he said! :D

xynaria
06-15-2002, 03:49 AM
Alternatively,.... again in sub object mode ....go to polygon and press create and go round the vertices to create the polygon you want. Csp polytools (if you get them) will allow you to do this by just selecting the vertices. (see wwww.scriptspot.com) The cap holes modifier should also work. :)

javierdl
06-15-2002, 05:04 AM
Thanks a lot guys, I am so thankful for all the help I get here :)
I should be able to try your suggestions in a few hours.

DrPepperCan

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