View Full Version : DF4 and Audio Scrubbing
3DDave 12-03-2003, 07:15 PM I guess this would be a feature request. The current system of audio scrubbing is somewhat lacking in ease of use. Having to load audio in a saver and then using the timeline interface to scrub makes syncronizing elements to audio very difficut.
I think a realtime (hardware dependant of course) scrubbing on the lower timeline with a visible waveform would be a feature that a lot of DF4 users would welcome.
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comanche
12-03-2003, 08:01 PM
I have to agree with you, Dave.
My vote! :applause:
WOW
I'm with you mate, that will be great, you got my vote too!
:applause:
See ya!
Ikarus
12-05-2003, 12:00 AM
I agree, you got my vote. The audio features in DF are very mininal, and primitive compared to what other compositor packages allow you to do. I would love to have more audio features as well, other than scrubbing in the timeline.
Someone had mentioned a while ago some feature they would like to see, and some of the responses in the thread below.
http://www.cgtalk.com/showthread.php?s=&threadid=8155&highlight=error
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