DEVILSAN
09-15-2012, 07:19 AM
have a look at the code,
import maya.cmds as cmds
dic={}
print("dictionary is empty",dic)
def main():
inst=btnUI()
inst.create()
class btnUI(object):
def __init__(self, winName="winTheWindow"):
self.winTitle = "The Window"
self.winName = winName
def create(self):
if cmds.window(self.winName, exists=True):
cmds.deleteUI(self.winName)
dic['item1']='item1value'
dic['item2']='item2value'
cmds.window(self.winName, title=self.winTitle)
self.mainCol = cmds.columnLayout( adjustableColumn=True )
self.btnA = cmds.button( label='Press Me - External Func',c='outsideFunc(dic)' )
self.btnb = cmds.button( label='Populate more items',c='populateDic()' )
cmds.showWindow( self.winName )
cmds.window(self.winName, edit=True, widthHeight=[250,75])
def populateDic():
dic['item3']='item3value'
dic['item4']='item4value'
dic['item5']='item5value'
def outsideFunc(dicItems):
print("Outside function, called from inside a class function")
print(dicItems)
if __name__ == '__main__':
main()
all i am trying is to add more items to dictionary and populate with second button if necessary!!! everything goes fine, if i have this code in script editor and I run it clicking on the blue play button but if i import this script
import funtest
funtest.main()
the window loads up but i get error on clicking the button... So please tell me why is their a difference between executing the code from script editor and the other one by importing..
it shouild be same or if it is what is wrong with my logic ?
import maya.cmds as cmds
dic={}
print("dictionary is empty",dic)
def main():
inst=btnUI()
inst.create()
class btnUI(object):
def __init__(self, winName="winTheWindow"):
self.winTitle = "The Window"
self.winName = winName
def create(self):
if cmds.window(self.winName, exists=True):
cmds.deleteUI(self.winName)
dic['item1']='item1value'
dic['item2']='item2value'
cmds.window(self.winName, title=self.winTitle)
self.mainCol = cmds.columnLayout( adjustableColumn=True )
self.btnA = cmds.button( label='Press Me - External Func',c='outsideFunc(dic)' )
self.btnb = cmds.button( label='Populate more items',c='populateDic()' )
cmds.showWindow( self.winName )
cmds.window(self.winName, edit=True, widthHeight=[250,75])
def populateDic():
dic['item3']='item3value'
dic['item4']='item4value'
dic['item5']='item5value'
def outsideFunc(dicItems):
print("Outside function, called from inside a class function")
print(dicItems)
if __name__ == '__main__':
main()
all i am trying is to add more items to dictionary and populate with second button if necessary!!! everything goes fine, if i have this code in script editor and I run it clicking on the blue play button but if i import this script
import funtest
funtest.main()
the window loads up but i get error on clicking the button... So please tell me why is their a difference between executing the code from script editor and the other one by importing..
it shouild be same or if it is what is wrong with my logic ?
