View Full Version : Character: SOMS Mecha
12-03-2003, 02:11 AM
Here's my most recent model.
Textures coming soon.
Comments and Crits welcome as always.
12-03-2003, 06:25 AM
First off - Awesome. I don't know why, but I love the design.
Second - Is that a solid mesh? If it is it won't deform well when you animate it.
Third - TEXTURE THAT BABY!
12-03-2003, 10:42 AM
Looking good,very gundamish except for the head(if there was ever such a word).
12-04-2003, 04:23 AM
Thanks guys. The design is inspired by Gundam mechas. It isn't a solid mesh...had to make sure of that....that also makes things easier to make changes if needed and I hope rigging should be a breeze.
I will start uvs tomorrow and hopefully even the textures...I'm having fun with this model.
12-04-2003, 06:01 AM
What's he keep in his back compartment? I hope it's canned beverages.
Looks very nice, he kind of looks like a Mechanical ninja.... or wait, I totally see some Shredder from Ninja Turtles, but low-poly Game Models are really reliant on good textures... I hope to see the textures soon.
12-04-2003, 01:50 PM
HaHaHa. Canned beverages! :)
That's quite the handy mecha, with a frideg in the back. lol...
it's actually the cockpit, I will accentuate that with the texture, cause like you said you really need a good texture on low poly.
01-16-2006, 09:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2013, Jelsoft Enterprises Ltd.