View Full Version : Character: SOMS Mecha
Kalel06 12-03-2003, 01:11 AM Here's my most recent model.
2500 polys.
Textures coming soon.
Comments and Crits welcome as always.
http://www.cerilianstudio.com/stuff/showcase01.jpg
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AgentX
12-03-2003, 05:25 AM
First off - Awesome. I don't know why, but I love the design.
Second - Is that a solid mesh? If it is it won't deform well when you animate it.
Third - TEXTURE THAT BABY!
marshall6912
12-03-2003, 09:42 AM
Looking good,very gundamish except for the head(if there was ever such a word).
Kalel06
12-04-2003, 03:23 AM
Thanks guys. The design is inspired by Gundam mechas. It isn't a solid mesh...had to make sure of that....that also makes things easier to make changes if needed and I hope rigging should be a breeze.
I will start uvs tomorrow and hopefully even the textures...I'm having fun with this model.
Thanks again.
mactabilis
12-04-2003, 05:01 AM
What's he keep in his back compartment? I hope it's canned beverages.
Looks very nice, he kind of looks like a Mechanical ninja.... or wait, I totally see some Shredder from Ninja Turtles, but low-poly Game Models are really reliant on good textures... I hope to see the textures soon.
Kalel06
12-04-2003, 12:50 PM
HaHaHa. Canned beverages! :)
That's quite the handy mecha, with a frideg in the back. lol...
it's actually the cockpit, I will accentuate that with the texture, cause like you said you really need a good texture on low poly.
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