View Full Version : Going fishing
randyrives 06-14-2002, 11:30 AM Ok I think I am about finished with this one. Wanted to see what ya'll thought about the image, and see if ya'll can see anything I need to change/add.
Thanks,
Randy R
|
|
STRAT
06-14-2002, 12:47 PM
well, texture wise it looks pretty good, but you need serious work to the lighting of the scene.
at the moment the objects look floating off the boards.
this is because your shadow depth is wrong and all flat looking. no defenition to it.
increase the shadow density 10 fold, move the light higher up in the sky, make the bias to 1%, and put in some GI. this will really anchor your scene.
l_farley13_l
06-18-2002, 05:10 AM
mm just quickly dirty the snene up - the wood bump looks a bit hight, and the image looks a bit lowres as well - use some produral maps mix w/ it to gain that resolution, a small bit of distortion could work. If you feel like it - displacemet would also work quite well.
Dito on the cork etc. The metal really needs some resurfacing- scratches are a must, and the spec should be smaller - also add some fresnel effect to the green paint.
see you,
Farley13
randyrives
06-18-2002, 11:17 AM
Thanks for the great suggestions. I will try to include them in my next render.
---Randy R
CGTalk Moderation
01-13-2006, 08:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.