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Jade Wu
06-14-2002, 08:18 AM
I am an architecture interior designer, under pictures
are my architecture & interior test designs, include part of out door and part of in door .:cool:

Jade Wu
06-14-2002, 08:35 AM
the gate hall

Jade Wu
06-14-2002, 08:39 AM
The gate

Jade Wu
06-14-2002, 08:40 AM
the information desk

Jade Wu
06-14-2002, 08:41 AM
the rest area

Jade Wu
06-14-2002, 08:42 AM
the rest area1

Jade Wu
06-14-2002, 08:44 AM
the lobby

Jade Wu
06-14-2002, 08:44 AM
the lobby1

Jade Wu
06-14-2002, 08:45 AM
the lobby2

Jade Wu
06-14-2002, 08:46 AM
the coffee area

Jade Wu
06-14-2002, 08:48 AM
the nightscape

Jade Wu
06-14-2002, 08:49 AM
the nightscape right side

Jade Wu
06-14-2002, 08:50 AM
the nightscape back

Jade Wu
06-14-2002, 08:51 AM
the nightscape left:thumbsup:

Jade Wu
06-14-2002, 08:53 AM
Do you like ?:buttrock:

Jade Wu
06-14-2002, 08:57 AM
do you like too?:buttrock:

Jade Wu
06-14-2002, 08:57 AM
how do you think above?
:buttrock:
:thumbsup:

Jade Wu
06-14-2002, 09:03 AM
another:beer:

Jade Wu
06-14-2002, 09:12 AM
waterscape

RobinOberg
06-14-2002, 09:24 AM
yeah, its very nice. :thumbsup:
but what modelling and rendering program did you use? :curious:

Sevarf2
06-14-2002, 09:44 AM
More more more realistic.
Great the 3rd last

wyktor
06-14-2002, 12:32 PM
You really like sharp angles, right? :applause:

It's a great work BTW.

Anton Andriesh
06-14-2002, 03:52 PM
The arhitecture is not bad, I like it... but quality of realization expects more... You have to work much more to inproove this..

fluxgrafx
06-14-2002, 04:36 PM
Although not one of my stronger points...I think you have to spend more time on texturing. Adding some bump maps etc...different shaders. It looks really good, but these things would take it to a new level. The lighting may effect this also. I am guessing though that you used the "actual" lighting that would be in the room. Sometimes you may want to fake this to get a better look. Anyhow...looks good so far. The first outside long shot needs much work in texture.

blankslatejoe
06-14-2002, 07:36 PM
ugggghhh so many pictures! the first one is the best, but for future reference, its easier to get more feedback with one or two images first, then provide more later, there's just so many pictures here that its a pain to wade through them all. I can tell youve worked hard though, and it's not a bad layout from a functionality standpoint.

blankslatejoe
06-14-2002, 07:38 PM
oh, and bevel things. bevels are fun.

Jade Wu
06-15-2002, 01:36 PM
thank you everyone reply:wip:

Apipe
06-15-2002, 04:09 PM
hello. hardworking man :> i like them.
i thought the first one and the last one are better.
the good thing was u liked to put many "details" in ur designs, like plants, drawings,sculptures....
the bad thing is ur details looked like not really "in" ur layouts.
:thumbsup:

DXI
06-15-2002, 08:26 PM
The first pic looks like nice architecture. And the 2nd pic just looks plain real! Nice job!










:bounce: DXi :bounce:

Jade Wu
06-16-2002, 02:40 AM
THANK YOU BROTHER.
I thought I using the plants, drawing and sculptures.... in the house be for decoration the interior of house.
These pictures were for imageing my architecture space design, so I don`t using more time details in pictures, but I will lookout these questions.
The washroom is the other design.:cool: :thumbsup:

flamedevil
06-16-2002, 03:04 PM
Good work.
Lighting can be improve.
Some surfaces reflect too much the light.
example : In the 4th and 6th pictures you putted .

btw what did you use to model , render ... ?

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