njumer
08-18-2012, 07:39 PM
I had imported an OBj of a model I created on maya (Not sure if that makes a difference) into blander and it isn't display the outside of my double sided mesh. This is a big problem because when I export it to ogre and try to load it into the game it displays the same way, Which looks bad......:(.....this is starting to get frustrating. Difinetly since I'm just sarting to learn blender....
Well heres an screenshot:
http://i1100.photobucket.com/albums/g407/njumer/Picture1-1.png
Heres the way it's suppose to look (Maya screenshot):
http://i1100.photobucket.com/albums/g407/njumer/Picture2-1.png
Well heres an screenshot:
http://i1100.photobucket.com/albums/g407/njumer/Picture1-1.png
Heres the way it's suppose to look (Maya screenshot):
http://i1100.photobucket.com/albums/g407/njumer/Picture2-1.png
