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oceanclip
08-12-2012, 12:54 PM
Hi there

I have managed to rotate this cube using the LocRot option, and not forgetting that record button, next to the No sync setting. Is that how you rotate a obejct by just selecting particular frames and rotating it which ever way intended? Is there a much more accurate way of rotating the object on the axis in near perfect sequence without going through the careful process of it looking equally rotated? The animation works okay for the first time, but there is a only a slight delay in the beginning of the first second, so twenty four frames.

Thank you.

http://img191.imageshack.us/img191/4461/animatedcubeblender3d.jpg

oceanclip
08-14-2012, 04:31 PM
I have uploaded the animated cube. If you want to rotate more than one object with different textures in the same location in the same sequence, must you group them together, otherwise it would start at different times? I suppose I could use the vision window to see the result as I changed my objects around.

https://vimeo.com/47523384

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08-14-2012, 04:31 PM
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