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StoneBull
08-02-2012, 02:59 AM
I'm working on a low poly model of a human and I have most of the edge flow figured out. I have the edge flow for the spine, stomach, chest but I'm a bit clueless where to go with how the legs attach to create the gluteus

http://i.imgur.com/O2a1V.png

http://i.imgur.com/plxWk.png

http://i.imgur.com/hOiQV.png

http://i.imgur.com/m9XzA.png

Any ideas?

StoneBull
08-03-2012, 08:52 PM
I think I'm figuring it out after studying how different muscles attach to bone. Still need to work on the upper body and arms more. Any feedback for improvements is appreciated


http://i.imgur.com/HVuQy.png

http://i.imgur.com/BMk5f.png

http://i.imgur.com/UBTq3.png

Psyk0
08-03-2012, 10:02 PM
I would draw inspiration from the topology below, it has all the major landmarks outlined. You should use enough polys to really define the anatomy instead of trying to stretch polys and insert weird poles. Just my 2 cents anyway...

http://www.alexstratulat.com/files/projects/AlexSEve03.jpg

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08-03-2012, 10:02 PM
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