Q uinnS
11-29-2003, 09:46 PM
i am attempting to write a rather worthless skin related script (i gotta start somewhere). the script is supposed to automatically set a number of envelopes to my liking, and is nearly functional. The problem is there are a few lines which require a <bone_integer>, rather than a <bone_node>. my guess is that the bone integer would be a number assigned to each bone in the skin modifier, however when I run the script: "Runtime error: Needs to be a number valueSkin:Skin" is returned.
any help is much appreciated!
-quinn
(this is an example of a specific line that is giving me problems)
skinOps.SetOuterRadius <Skin> \ <bone_integer> <CrossSectionID_integer> <Radius_float>
any help is much appreciated!
-quinn
(this is an example of a specific line that is giving me problems)
skinOps.SetOuterRadius <Skin> \ <bone_integer> <CrossSectionID_integer> <Radius_float>
