PDA

View Full Version : skinning script question


Q uinnS
11-29-2003, 10:46 PM
i am attempting to write a rather worthless skin related script (i gotta start somewhere). the script is supposed to automatically set a number of envelopes to my liking, and is nearly functional. The problem is there are a few lines which require a <bone_integer>, rather than a <bone_node>. my guess is that the bone integer would be a number assigned to each bone in the skin modifier, however when I run the script: "Runtime error: Needs to be a number valueSkin:Skin" is returned.

any help is much appreciated!

-quinn

(this is an example of a specific line that is giving me problems)
skinOps.SetOuterRadius <Skin> \ <bone_integer> <CrossSectionID_integer> <Radius_float>

EricChadwick
12-12-2003, 10:55 PM
I'm not much of a scripter, but you might get some ideas from one of these scripts...

Bio Skin
http://www.keesrijnen.com/

Skin Tools Env
http://members.optushome.com.au/ghra/scripts.htm

Skin Tools
http://www.chuggnut.com

CGTalk Moderation
01-16-2006, 08:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.