igor
06-13-2002, 05:23 PM
OK,
So here's my try at this months challenge.
Few words about process of modeling this:
Base forms themselves are created using l-systems fractal geometry parsing. So, basic forms are created by mutating set of initial rules. When I find the shape that I like, I import that geometry in Max or sometimes Maya and I proceed to add details and secondary geometry layers and textures. (mainly subdivision surfaces)
So, in a way, whole shape is organically evolved first by using l-systems and then by applying design decisions by the artist based on that initial shape.
(this image was done in MAX- reusing some weird looking trees I parsed-out few years back)
see more of "alienology" images (and less compressed version of this image) at:
http://www.flaregroup.com and go to "alienology" section.
Deadlines looming here - but I will upload progress buildup images in a few days.. and maybe another image too.
any comments guys'n'gals?
Igor
So here's my try at this months challenge.
Few words about process of modeling this:
Base forms themselves are created using l-systems fractal geometry parsing. So, basic forms are created by mutating set of initial rules. When I find the shape that I like, I import that geometry in Max or sometimes Maya and I proceed to add details and secondary geometry layers and textures. (mainly subdivision surfaces)
So, in a way, whole shape is organically evolved first by using l-systems and then by applying design decisions by the artist based on that initial shape.
(this image was done in MAX- reusing some weird looking trees I parsed-out few years back)
see more of "alienology" images (and less compressed version of this image) at:
http://www.flaregroup.com and go to "alienology" section.
Deadlines looming here - but I will upload progress buildup images in a few days.. and maybe another image too.
any comments guys'n'gals?
Igor
