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Warcha
07-27-2012, 07:48 PM
Hi guy,

I have a little problem, I want to convert a 2d black and white texture in a weight maps. (I want to use my 2d texture as a pattern to scatter stuff on my surface) I'm using softimage 2012

thank you !!!

mattmos
07-31-2012, 10:46 AM
This was an answer to an old archived thread on here about the same thing:

http://www.mattmos.com/xsi/texture_wm.jpg

Though you don't need to convert the texture to a weightmap, just add the texture map property and you can look up the point texture map color directly in ice to use as a filter for scattering etc.

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