scene215
11-29-2003, 05:05 AM
Easy question for anyone who is in the game industry. What exactly is considered low poly? A mesh in quads or tris?
Sorry I'm a little confused on this since I see people showing their low polygon character and saying it is under X amount of faces yet one will show a model in tris and someone else will throw in a quad model.
What is the standard to be placed in any game engine? Quads or Tris?
Thanks
Sorry I'm a little confused on this since I see people showing their low polygon character and saying it is under X amount of faces yet one will show a model in tris and someone else will throw in a quad model.
What is the standard to be placed in any game engine? Quads or Tris?
Thanks
