gizmo1990
11-28-2003, 11:31 PM
Argh I just can't seem to get this right!!
I'm trying to light a simple scene with a human head from the front. I've got a single spotlight above and to the front pointing towards the model and Im using a shadow map on the spot.
So far so simple... the problem is I can't seem to get the shadows around the nostrils to work properly!!?? By this I mean the holes themselves should be black but I don't want a heavy shadow going on to the upper lip of the nose itself. No matter how much I play with the map size and fuzziness I either get the nostrils in shadow but with a big shadow of the nose too OR if I strip the fuzziness right down I get no nose shadow but the inside of the nostrils is illuminated?? This part I really don't get, surely if I dont have any fuzziness then at the very least because the rear inside wall of the nostril is obscured by the outside of the nostril it should be IN shadow and dark??
Maybe Im just not seeing something completely obvious but if anybody could put me staight on this I really appreciate it!
Jim.
I'm trying to light a simple scene with a human head from the front. I've got a single spotlight above and to the front pointing towards the model and Im using a shadow map on the spot.
So far so simple... the problem is I can't seem to get the shadows around the nostrils to work properly!!?? By this I mean the holes themselves should be black but I don't want a heavy shadow going on to the upper lip of the nose itself. No matter how much I play with the map size and fuzziness I either get the nostrils in shadow but with a big shadow of the nose too OR if I strip the fuzziness right down I get no nose shadow but the inside of the nostrils is illuminated?? This part I really don't get, surely if I dont have any fuzziness then at the very least because the rear inside wall of the nostril is obscured by the outside of the nostril it should be IN shadow and dark??
Maybe Im just not seeing something completely obvious but if anybody could put me staight on this I really appreciate it!
Jim.
