Dokroton
11-28-2003, 06:38 PM
Hi!
First of all, excuse my poor english, i'm better in translating than writing :)
I found CGTalk some days ago, a friend of mine told me about this.
Well, about 1 year ago, and after 15 years of demos, amiga scene, and some pc scene, my best friend(a programmer) and I founded Dokroton Entertainment, and started to work on a videogame project, an old style side scrolling 3d beat'em up.
After some months we took another good element, who's doing a very very good job with biped animations.
As u can see i'm the only team's Graphic artist...and believe me, it's really HARD for me to do all graphics stuff :( (site too!)
However I'd like to post some screenshots of my works. Tell me what u think. (used Photoshop to merge Wireframe+Solid shots together)
The main character is 2730 triangles, the enemies are obviously less, they all include facial animations.
The demo is freely inspired to a cartoon hero u should know :), and is full playable, first stage, with cutscenes too.
It runs well on a 900mhz with a GF4mx! and it doesn't use yet full 3dcard hardware accelerations (DX7 with T&L at the moment)
We are actually working on the new DX9 engine, so expect more details and effects:)
In the next days, we'll upload some movieclips on the site.
Of course we'r looking for a publisher or some kind of cooperation or financial help.
game's screenshots and future updates here:
http://www.dokroton.com
bye all! :)
http://www.dokroton.com/images/shots/LOTFH/Shots/player01pose.jpg
http://www.dokroton.com/images/shots/LOTFH/Shots/player01kick.jpg
http://www.dokroton.com/images/shots/LOTFH/Shots/enemy01pose.jpg
First of all, excuse my poor english, i'm better in translating than writing :)
I found CGTalk some days ago, a friend of mine told me about this.
Well, about 1 year ago, and after 15 years of demos, amiga scene, and some pc scene, my best friend(a programmer) and I founded Dokroton Entertainment, and started to work on a videogame project, an old style side scrolling 3d beat'em up.
After some months we took another good element, who's doing a very very good job with biped animations.
As u can see i'm the only team's Graphic artist...and believe me, it's really HARD for me to do all graphics stuff :( (site too!)
However I'd like to post some screenshots of my works. Tell me what u think. (used Photoshop to merge Wireframe+Solid shots together)
The main character is 2730 triangles, the enemies are obviously less, they all include facial animations.
The demo is freely inspired to a cartoon hero u should know :), and is full playable, first stage, with cutscenes too.
It runs well on a 900mhz with a GF4mx! and it doesn't use yet full 3dcard hardware accelerations (DX7 with T&L at the moment)
We are actually working on the new DX9 engine, so expect more details and effects:)
In the next days, we'll upload some movieclips on the site.
Of course we'r looking for a publisher or some kind of cooperation or financial help.
game's screenshots and future updates here:
http://www.dokroton.com
bye all! :)
http://www.dokroton.com/images/shots/LOTFH/Shots/player01pose.jpg
http://www.dokroton.com/images/shots/LOTFH/Shots/player01kick.jpg
http://www.dokroton.com/images/shots/LOTFH/Shots/enemy01pose.jpg
