PDA

View Full Version : vray light material: boost light without losing color?


LML
07-15-2012, 01:18 AM
hi all

I have been using the vray light material (maya) to try to simulate flourescent bulbs, with a slight blue color... but when I boost the intensity to get more light output, I lose the color (it goes to white)

is there a trick?
is there another method I should be looking at?

thanks very much

Panupat
07-15-2012, 01:52 PM
Adjust the original material until you get the look you like. Ignore the light it creates.

Then, adds V-ray material override to the SG node. Important. Make sure it's the SG node.
Attached a second v-ray light material to the "GI" over ride. Play with it's multiplier.

LML
07-15-2012, 02:28 PM
thanks very much--

this sounds promising, but I can't get it to work;

I've added a second light material, using the GI overide slot, but nothing changes?



image of what I'm doing in hypershade:

http://postimage.org/image/wrvl6aqp3/



LML

CGTalk Moderation
07-15-2012, 02:28 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.