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Fritz3D
11-28-2003, 08:05 AM
weird, no matter what I do it won't. max' scanline renders the bump, switch to brazil, no... I dug all the settings but nothing...

any help appreciated :)

Chris Thomas
11-28-2003, 10:31 AM
Which version are you using, test or commercial?

CT

Fritz3D
11-28-2003, 06:22 PM
1.0

Chris Thomas
11-28-2003, 11:08 PM
Could you post an example file with the problem please. I'll test it then.

Cheers

CT

Fritz3D
11-29-2003, 01:15 AM
never mind guys, sorry, I did a few tests and managed to get it working :)

ToddD
11-29-2003, 01:50 AM
Lets see it, and how did you get it to work? I don't use brazil, but it might be helpful to someone else that comes across this problem and decides to do a forum search here.

Fritz3D
11-29-2003, 02:58 AM
if you set "Derivative Blur" under "Image/Texture Filtering" to 0.0 instead of the default 0.5, and use a bitmap for the bump map, it doesn't render it properly. It does render a procedural bump though and I find it weird but anyway.

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