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View Full Version : ALIENWARE Challenge Entry: Tyler Hamilton


vrhead
11-27-2003, 11:24 PM
Tyler Hamilton has entered the ALIENWARE Challenge.

vrhead
01-19-2004, 02:22 AM
http://www.cgnetworks.com/challenge/entries/3/1295/1295_1074478928_medium.jpg (http://www.cgnetworks.com/challenge/entries/3/1295/1295_1074478928_large.jpg)

I hope i dont get bumped because I cant draw unless its with my mouse!

vrhead
01-19-2004, 02:28 AM
http://www.cgnetworks.com/challenge/entries/3/1295/1295_1074479310_medium.jpg (http://www.cgnetworks.com/challenge/entries/3/1295/1295_1074479310_large.jpg)

Working on mesh and texturing with a render test of the suit

vrhead
01-19-2004, 02:30 AM
http://www.cgnetworks.com/challenge/entries/3/1295/1295_1074479444_medium.jpg (http://www.cgnetworks.com/challenge/entries/3/1295/1295_1074479444_large.jpg)

Complete suit for female char wire frame and texture and render tests

vrhead
01-19-2004, 02:35 AM
http://www.cgnetworks.com/challenge/entries/3/1295/1295_1074479707_medium.jpg (http://www.cgnetworks.com/challenge/entries/3/1295/1295_1074479707_large.jpg)

This is the male char in the picture reaching in to the sphear

vrhead
01-19-2004, 02:38 AM
http://www.cgnetworks.com/challenge/entries/3/1295/1295_1074479913_medium.jpg (http://www.cgnetworks.com/challenge/entries/3/1295/1295_1074479913_large.jpg)

She is wearing a padded layer to help protect her head in her helmet. in the picture she will be holding her helm in hand

vrhead
01-19-2004, 02:51 AM
http://www.cgnetworks.com/challenge/entries/3/1295/1295_1074480695_medium.jpg (http://www.cgnetworks.com/challenge/entries/3/1295/1295_1074480695_large.jpg)

This is the hall from which the chars find the interesting device,,, its meant to look organic...while the outsides of the buildings look glass like or crystal in nature...

vrhead
01-19-2004, 02:59 AM
http://www.cgnetworks.com/challenge/entries/3/1295/1295_1074481149_medium.jpg (http://www.cgnetworks.com/challenge/entries/3/1295/1295_1074481149_large.jpg)

Screen shot of my set up in layout for light wave... then a render of the light.. im not caring for the shadows and the last min change i made to the table with the tenticals...

vrhead
01-19-2004, 03:07 AM
http://www.cgnetworks.com/challenge/entries/3/1295/1295_1074481632_medium.jpg (http://www.cgnetworks.com/challenge/entries/3/1295/1295_1074481632_large.jpg)

I took off the tenticals back to the basics of the image..this is a render witha dif sky because the arm was casting shadows on my back drop the buildings now have reflections

vrhead
01-19-2004, 03:11 AM
http://www.cgnetworks.com/challenge/entries/3/1295/1295_1074481895_medium.jpg (http://www.cgnetworks.com/challenge/entries/3/1295/1295_1074481895_large.jpg)

Due to my lack of knowlege with lightwave I have imported my render in to photoshop and painted in my shadows

vrhead
01-19-2004, 03:14 AM
http://www.cgnetworks.com/challenge/entries/3/1295/1295_1074482090_medium.jpg (http://www.cgnetworks.com/challenge/entries/3/1295/1295_1074482090_large.jpg)

Using more photo shop skills to offset my lack of lightwave knowlege

vrhead
01-19-2004, 05:35 AM
http://www.cgnetworks.com/challenge/entries/3/1295/1295_1074490504_medium.jpg (http://www.cgnetworks.com/challenge/entries/3/1295/1295_1074490504_large.jpg)

after tweaking and removing alot of the photoshop elements bringing it back to the base 3d render with only a few enhancements..

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