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Jezait
11-27-2003, 08:04 PM
Does anyone have any links or tutorials on facial riggs?

I finally made a head model that has correct topology for animation, but I don't know how to animate it. :surprised

Thanks for the help


-Go the blender forum!-

Apollux
11-28-2003, 02:51 AM
This is a hard one Jezait...

The closest that I could find is http://coldfusion.art.msstate.edu/camenisch/thehumanhead/animation.html

It is not a tutorial, but a serie of tips on the subject... hope it helps.

Now, from my personal rigging experience... if you are going to use bones to deform the face (it isn't a bad idea) you should be ready to deal with some "deformation steping".. and to get rid of if you will need to either mix bones and RVKs or use multiple bones to deform the same area of the face.

What the hell I'm talking about? Rigg something symple.. let's say the Jaw and you will understand.. unless you have a very dense mesh, the usual rigging method will cause the lips to create a stairway pattern when the mouth opens.

Xaint
11-28-2003, 04:50 AM
http://messiah.rendernode.com/
:wavey:

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