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Labuzz
11-26-2003, 12:12 PM
Put this file PivotV1.mp here : C:\Program Files\pmG\messiahanimate4\messiah\plugins

You can find some commands "presets" in the key command manager under Pivot.

Limitation : The mesh moves not the Pivot.

Description : Pivot(CurObj, .5, .5, .5, 0, 0, 0, 0)

1 parameter : This must be an item ( FXobject ). In the example above this is the current object
( selected in yelow color in the item list ).

2,3,4 parameters : they are x, y, z parametric positions of the pivot in each direction.
At .5 is the "center", 0 is the "minimum", 1 is the "maximum".
If what I say is not clear try the presets commands to see what I mean.

5,6,7 parameters : Offset values for each direction.

8 parameter : Toggle for Animate/Setup mode. 0->Animate. 1->Setup.




download :

http://perso.wanadoo.fr/borhan.berthet/PivotV1.zip

chikega
11-26-2003, 01:43 PM
Alors, si je le comprends bien, c'est que ... the plugin allows one to "adjust the pivot point" by moving the mesh around the pivot point.

Merci mille fois, mon ami!:thumbsup:

dobermunk
11-26-2003, 02:30 PM
kind of an inverted version of the setup pivot point alterations, where the point moves and the mesh stays the same. Cool!

PauHana
11-26-2003, 05:34 PM
Bless you:bounce: I can't wait to try it when I get home from work!

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