Quizboy
11-26-2003, 11:03 AM
How does one go about trying to line up the modeling for stand-in geometry to match a live still or footage? For example to get shadows that seem like they're falling onto the live image from my 3D objects...
Do I have to just "eye it up?" but there seems like that would leave lots of room for error.
Do I have to just "eye it up?" but there seems like that would leave lots of room for error.
