Zoogie
11-25-2003, 03:55 PM
Hi ,
I was wondering. what is the workflow for animating with m:a and a host program.
Say you want to animate a scene where a guy goes and sits on a chair , picks up a remote. Gets up, stumbles over something...etc.
Do you import the whole scene into m:a and animate . Do you then send back only the animation?
How many people send back the bones for further modification vs the modifiedgeometry (dont know if I explained that right?). I am getting my m:a today and waiting on one of Joes cds this week .
These pointers would help me a lot. I will be using it with Cinema4D.
Anyone care to share their techniques.
Also, an idea for Joe and other tutorial creators. It will be nice to see a tutorial addressing workflow: start to finish. Sort of "putting all the parts together".
Thanks
I was wondering. what is the workflow for animating with m:a and a host program.
Say you want to animate a scene where a guy goes and sits on a chair , picks up a remote. Gets up, stumbles over something...etc.
Do you import the whole scene into m:a and animate . Do you then send back only the animation?
How many people send back the bones for further modification vs the modifiedgeometry (dont know if I explained that right?). I am getting my m:a today and waiting on one of Joes cds this week .
These pointers would help me a lot. I will be using it with Cinema4D.
Anyone care to share their techniques.
Also, an idea for Joe and other tutorial creators. It will be nice to see a tutorial addressing workflow: start to finish. Sort of "putting all the parts together".
Thanks
