giantrobot
06-12-2002, 08:58 PM
hi all-
i am using a eforce 2 with Max and open gl (and even heidi) and i am having a weird issue.
when i work on some objects, i am long my zorder. meaning: objects are not retaining their position in 3d space via the z buffer. for example...
if i make a box, and then make a sphere inside of it (smaller)...while i should not be able to see the sphere, i can. there is some draw error that is happening.
i cant tell if it only happens on tiny objects or all objects.
anyone seen this before?
i am using a eforce 2 with Max and open gl (and even heidi) and i am having a weird issue.
when i work on some objects, i am long my zorder. meaning: objects are not retaining their position in 3d space via the z buffer. for example...
if i make a box, and then make a sphere inside of it (smaller)...while i should not be able to see the sphere, i can. there is some draw error that is happening.
i cant tell if it only happens on tiny objects or all objects.
anyone seen this before?
