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xcvbnm
11-22-2003, 10:49 PM
Having fun with maxscript :bounce:
This one converts any object into a 3D array of 1's n 0's (or any characters) of same shape.
Script is attached.....
Some sample renders of text objects...

http://www.piczonline.com/client/reverie2012/z4.jpg
http://www.piczonline.com/client/reverie2012/z3.jpg

grafi
11-23-2003, 12:06 AM
Off topic - do you have that matrix script + movie still? if you do can you post that please? thanks:buttrock: btw cool script up there.

GFX-Arts
11-23-2003, 08:20 AM
Nice effect :)

xcvbnm
11-23-2003, 10:16 AM
Originally posted by grafi
do you have that matrix script + movie still?

If you mean my last script .... its here (http://www.cgtalk.com/showthread.php?s=&threadid=103781)

:)

deetee
11-23-2003, 12:10 PM
These are pretty cool scripts, - if you need a place to host any more of your scripts, drop me a line at quaker@online.no - I have a 100mbit euro host to put things like this on if you're interrested. Nice work :)

deetee
11-23-2003, 01:36 PM
Couldnt get the 0-1 maxscript to work with Max 5 og Max 6 it halts in the middle. The matrix script was cool - If you need a place to put your maxscripts, email them to me quaker@online.no and i will put them on a euro 100mbit server if you want to.. Nice work - Tho i want 1-0 to work :)

DeadWards
11-23-2003, 02:34 PM
New here and a Max user so I just wanted to say thanks for the script !

xcvbnm
11-23-2003, 05:32 PM
deetee, I'm using Max5 and its working ok.
What error are you getting in listener?
If it says "Density too low", just make density higher (near 950)
It will take a lot of time to create, but result will be better.
Mailing you now ;)

Deadwards you are welcome.

deetee
11-23-2003, 05:44 PM
In max 5, nomatter what object i choose, the 0-1 script just deletes the object, maybe because i dont have the font specified, i've tried putting "Arial" in the text field, but nothing happens

In max 6

select p
convertTo $ TriMeshGeometry
-- Error here
subobjectLevel = 1
-- Error end
modPanel.setCurrentObject $.baseObject
meshop.deleteIsoVerts p

It stops there..

longafter
11-23-2003, 10:31 PM
yeah, same here deetee. the script just deletes the object. i tried using a torus, then went into the script and read it won't work with objects with holes in them. so i tried using a box and a sphere.. but it just deleted the object.. then i tried raising the density to 950 and it crashed :-/.

i was hoping this would work so i could somehow mix the matrix code script and this one in order to make a model all matrix code-y. y'know? just like how neo sees the matrix code instead?

i like the screenshots though :D

xcvbnm
11-23-2003, 10:35 PM
Okay,
Script is not perfect yet, has some issues....:p
It will delete whole object in two cases -
1. If the object has holes
2. If the density is set too low
(sometimes it wont generate warning)

So try it for a simple closed object like Sphere, radius:100, segments:32, set the density to 900. Font is not a problem because max takes default font if its not found, so leave it blank.

And about Max6, I cant test it right now, as I dont have Max6 yet :)

xcvbnm
11-23-2003, 10:52 PM
longafter,
hehehe...by holes I mean holes in mesh.
Because it uses the boolean cut and remove outside part, and if the mesh has a hole, theres no inside outside and it removes whole thing.
here's one with torus -
r1:100, r2:30, seg:24,sides:12, density:930
I have exactly same plans as yours, do show me your movie if you finish it. :)
Looks like this script needs a big fix. :D

http://www.piczonline.com/client/reverie2012/tor.jpg

longafter
12-26-2003, 12:07 AM
was wondering if you got the matrix script and this script mixed together for the matrix-code model?

i've had no luck, me having little to no experience in scripting.

do share if you do!

merry christmas by the way ! :)

xcvbnm
12-27-2003, 03:28 PM
Hi
Not yet !
I wanted to add something original in those effects.
Plus ....
Even a small matrix(<5x5) and 1 or 2 objects in 0 & 1 overload my PC :rolleyes:
It takes a lot of time to simply move a thing from a place to other.
If I ever make something out of it I'll surely post here.

:)

trancey
01-05-2004, 03:40 AM
wow.. :eek: Psan.

nice effect!! i will try your script.

Thanks!! :beer:

Nice work !!

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