madheavy
11-22-2003, 04:30 AM
Hey guys,
Today I spent a few hours modeling a new hand for my character. I like the hand, however I wanted to add some more detail, mainly knuckles for the base of the fingers. So that when I make a fist it looks cool.
I cannot figure out a good way to do this. I tried smooth-shift but it looks funky. If I could just split the polys at that make up that knuckle part of the hand, that would be awesome. However I cannot seem to do it. I try with the knife tool...but only to create more problems.
I added a picture. Any advice would be appreciated.
Thanks
Today I spent a few hours modeling a new hand for my character. I like the hand, however I wanted to add some more detail, mainly knuckles for the base of the fingers. So that when I make a fist it looks cool.
I cannot figure out a good way to do this. I tried smooth-shift but it looks funky. If I could just split the polys at that make up that knuckle part of the hand, that would be awesome. However I cannot seem to do it. I try with the knife tool...but only to create more problems.
I added a picture. Any advice would be appreciated.
Thanks
