PDA

View Full Version : polygon modeling help!


matthelm88
11-21-2003, 10:45 PM
Hello,

take a lokk at my model of a building. I have arrowed out a few lines that I do not know why they exist.
The long one in the center is just the point where I duplicated one half to create the other half...the top lines are jus an extrusion from the faces that are imdediatley below them that when looked at have a more smooth roundness to them...

can anyone help me with making things better with the info I have given you?

thanks

matthelm88!

HERE IS MY IMAGE:

http://www.ifyouwannabebadyougortabegood.com/building.jpg

CritterCre8r
11-22-2003, 04:55 PM
Your website link is misspelled. I did look at the building, and think that you may have some open edge issues. If you modeled in max I would say go back and weld the vertecies along the mirror line. It looks like it may have been modeled in Maya? In that case you would stitch the two halves together to smooth the boundry. Hope that helps.

sb

CGTalk Moderation
01-16-2006, 05:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.