PDA

View Full Version : Must Reads on Procedural/imagebased Shading


Sowiedu
04-11-2012, 03:18 PM
Hi,

I'm a student and my Bachelor's Thesis is about to be written:
"Procedural and imagebased Shading[...]"
Do you have any suggestions on Books/Papers/etc on that topic?
I already got "Texturing and modeling: a Procedural Approach"

Sowiedu
04-17-2012, 02:52 PM
No response yet? :-(
I was also thinking about papers of Phong, Blinn, etc.

rendermaniac
04-19-2012, 01:05 PM
I don't understand your thesis title? Do you mean image based lighting? Or toon based shading using images? And by procedural shading do you mean things like procedural wood / granite etc? Or more complicated things such as water or fur or volumes (possibly good projects on their own if you include generating geometry)?

I would recommend getting a very specific topic to study otherwise it will be very hard to think what to write about.

If you are implementing anything yourself I would recommend looking at RenderMan. 3delight has the first license for free http://www.3delight.com.

These might be good places to start looking (for RenderMan):

http://fundza.com/
http://renderman.org/
http://accad.osu.edu/~smay/RManNotes/

Advanced RenderMan by Anthony A. Apodaca and Larry Gritz
http://www.amazon.com/Advanced-RenderMan-Creating-Pictures-Kaufmann/dp/1558606181

The RenderMan Shading Language Guide by Rudy Cortes and Saty Raghavachary
http://www.amazon.com/The-RenderMan-Shading-Language-Guide/dp/1598632868

If you did mean image based lighting then Paul Debevec's website is the best place to start:

http://www.pauldebevec.com/

Simon

soulburn3d
04-19-2012, 02:22 PM
"Texturing and Modeling: a procedural approach" is IMO the best first step. I found its tutorial on RSL to be the best way into learning how to program shaders. After that, I also recommend "Advanced RenderMan" as it goes into more details and depth.

I assume by image based shading, you're talking about using images like photos and hand painted textures to apply patterns to your objects. In which case a texture painting book or DVD may help in that regard, I've found this gnomon DVD:

http://www.thegnomonworkshop.com/store/product/873/Photorealistic-Texture-Painting

to be one of the best on the subject.

- Neil

stew
04-19-2012, 02:33 PM
There are also some hidden gems in the SIGGRAPH RenderMan courses:
http://www.renderman.org/RMR/Publications/index.html

Sowiedu
04-22-2012, 08:03 PM
Thanks to all of you :)

I'll definitely look into the SIGGRAPH and Gnomon stuff :-)

CGTalk Moderation
04-22-2012, 08:03 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.