View Full Version : Environment: Venice Dockyard
11-21-2003, 05:57 AM
I just finisehed this image using the Total Texture CD's from 3DTotal.
I hope you like it.
Please feel free to comment if you have any.
Modeled with 3dsmax and rendered w/ Vray
Hi Res 1500 Pixels (http://www.corey-butler.com/Venice_Dockyard_Hi.jpg)
11-21-2003, 06:03 AM
nice one!:thumbsup: i really like it.
i think the the top texturing and the bottom texturing dosnt match that much. and the water material u ve used looks fake. use a raytrace material with a falloff effect to reflection and transparancy , so that it will be more realistic.
because ur using max u can use the "Skylight" or "Daylight System" to lit up ur scene. use therse with the "light tracer" so the scene will be more live.
go on man, u can do it:thumbsup:
11-21-2003, 07:38 AM
great work :thumbsup: something about the background doesn't look completely realistic, it might be too washed out, however, the foreground looks very realistic. I would probably mistake it for a photograph. I love the green tint you gave to the water, as in real Venice, and the caustics on the walls also add subtle touches which make it more convincing.
I really really like the water :applause:
11-21-2003, 05:50 PM
I like what you've done with the textures. Specifically the wet block walls and columns. The lighting is nice too. I have mixed feelings about the background though. It looks a little strange. I think something as simple as some vines hanging down over parts of the back wall or a boat tied up back there might add a little more. Nice job on this one though!
01-16-2006, 06:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2014, Jelsoft Enterprises Ltd.