View Full Version : writing an installer
floatingworld 04-08-2012, 05:15 AM I'm putting the finishing touches to a script that aids facial animation and I'm thinking of placing it among the helpers list. Or maybe having its own place on the main menu bar.
I want to create an installer that automatically places the tool either in helpers or as a menu on main menu bar and installs a small script in the start up script folder. Is this too daunting a task for a humble maxscripter with no C++ knowledge?
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Pjanssen
04-08-2012, 07:54 AM
You can have a look at the Outliner's installer code:
https://github.com/Pjanssen/Outliner/tree/master/maxscript/installer
Note that the toolbar code will only work up to and including 3dsMax 2012.
To create menu items, take a look at the menuMan interface in the maxscript help. That's quite straightforward to use.
lucpet
04-08-2012, 08:18 AM
I'm putting the finishing touches to a script that aids facial animation and I'm thinking of placing it among the helpers list. Or maybe having its own place on the main menu bar.
I want to create an installer that automatically places the tool either in helpers or as a menu on main menu bar and installs a small script in the start up script folder. Is this too daunting a task for a humble maxscripter with no C++ knowledge?
Start here http://www.scriptspot.com/3ds-max/tutorials/creating-maxscript-installers
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04-08-2012, 08:18 AM
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