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View Full Version : Environment: Cathedral Interior (for my student thesis game)


trsnell
04-08-2012, 03:35 AM
The following are from a cathedral level that I'm currently working on for my student thesis for a degree in Game Art. My main focus is on environment art, so I'd love to get some feedback on this stuff! Especially considering it'll probably end up being one of my main portfolio pieces. I'm making it in Unity, which is where all these screenshots are from.

For some background, the game takes place in the Russian wilderness and will be a short atmospheric horror story about a father, a son, and an ancient god.

http://tsnellportfolio.files.wordpress.com/2012/03/cathedraldome_01.jpg?w=2000&h=

http://tsnellportfolio.files.wordpress.com/2012/03/cathedraldome_02.jpg?w=2000&h=

http://tsnellportfolio.files.wordpress.com/2012/03/aisle_01.jpg?w=2000&h=

http://tsnellportfolio.files.wordpress.com/2012/03/aisle_02.jpg?w=2000&h=

http://tsnellportfolio.files.wordpress.com/2012/03/aisle_03.jpg?w=2000&h=

http://tsnellportfolio.files.wordpress.com/2012/03/aisle_04.jpg?w=2000&h=

http://tsnellportfolio.files.wordpress.com/2012/03/cathedralwire_01.jpg?w=2000&h=

http://tsnellportfolio.files.wordpress.com/2012/03/cathedralwire_02.jpg?w=2000&h=

http://tsnellportfolio.files.wordpress.com/2012/03/cathedralwire_03.jpg?w=2000&h=

http://tsnellportfolio.files.wordpress.com/2012/03/cathedralwire_04.jpg?w=2000&h=

If anyone is interested, here's a link to a demo download (which this cathedral isn't in), and a bit more information:
http://tylersnell.wordpress.com/katabasis/

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