tjnyc
11-20-2003, 03:02 PM
Hey,
I have a question that didn't hit me until just a few minutes ago. I am a Mirai user and the one of many things I love about it is the ability to continue modeling/sculpting while IK, and/or morphing deformation is in place. So if I created a morphing displacment in Mirai I could sculpt the added geometry to get the facial expression I would want, but still have the same neutral facial expression when I returned to a neutral state with the added geometry and so on. Something Bay Raitt of the Gollum facial team does with Mirai for Gollum's many sculpted expressions.
So my quesion is can it be done with messiah? Basically, I want to create a facial rig using bones and metaeffectors, and then change my meshes's facial expression to say anger, but I want to change and enhance the mesh in my host app at that state of anger. Maybe reapply if need be and return the facial expression to neutral and still have the same neutral facial expression even with added geometry to the mesh. I would continue this method of creating poses with the facial rig and making the needed changes and/or addtions to my mesh in the host app. At the end I would have my catalog of morph shapes exactly the way I want them, which I can use as my morph targets in messiah and still have the the facial rig for slight adjustments and such.
I plan on trying this out soon, but I would like to get some opinion on those that know messiah better than I do at this point.
Thanks,
I have a question that didn't hit me until just a few minutes ago. I am a Mirai user and the one of many things I love about it is the ability to continue modeling/sculpting while IK, and/or morphing deformation is in place. So if I created a morphing displacment in Mirai I could sculpt the added geometry to get the facial expression I would want, but still have the same neutral facial expression when I returned to a neutral state with the added geometry and so on. Something Bay Raitt of the Gollum facial team does with Mirai for Gollum's many sculpted expressions.
So my quesion is can it be done with messiah? Basically, I want to create a facial rig using bones and metaeffectors, and then change my meshes's facial expression to say anger, but I want to change and enhance the mesh in my host app at that state of anger. Maybe reapply if need be and return the facial expression to neutral and still have the same neutral facial expression even with added geometry to the mesh. I would continue this method of creating poses with the facial rig and making the needed changes and/or addtions to my mesh in the host app. At the end I would have my catalog of morph shapes exactly the way I want them, which I can use as my morph targets in messiah and still have the the facial rig for slight adjustments and such.
I plan on trying this out soon, but I would like to get some opinion on those that know messiah better than I do at this point.
Thanks,
