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View Full Version : lwo or obj into max 6


xtrm3d
11-19-2003, 09:40 PM
hello fellow 3d artist ,
actually i come more from the lightwave side of our art ..
but i am now playing around with the demo of max6 ...( the last time i used max in production was to the good old day of 2.5 )

i would be intersted to know ..how i could import my object into 3d max..

dont want to use 3ds ..cause they are trippled..

wanna use obj* or lwo* format ..
thx in advance for any enlightement

merci

:shrug:

robin
11-19-2003, 10:59 PM
xtrm3d Hello there !

Use the Obj to Max Plug
http://www.habware.at/duck4.htm

Im not sure if it works with Max 6 but it does work under Max 5.1

This should be all good for you, if you got trouble comeback here and we'll fix something for you.

Im at school right now so i dont have all my 3D links around !!!

xtrm3d
11-19-2003, 11:26 PM
thx a lot ..
sadely itīs dont work with max 6.. :-(
:blush:

fez
11-20-2003, 12:13 AM
go to www.maxplugins.de

the maxtoobject and objecttomax plugins have been recompiled for 6

robin
11-20-2003, 01:14 AM
Bummer ! ;)

xtrm3d
11-20-2003, 07:48 AM
coool
thx a lot !!!!

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