View Full Version : P-Nurbs script, anyone?
javierdl 06-11-2002, 06:35 PM I am trying to follow a "Neil Blevins" tutorial, however he mentions a script called "P-Nurbs" and I can't find it, can anyone put a reliable URL to it, please?
I forgot to ask, is it even worth geting this script nowadays with R4's features & tools?
Thanks,
DrPepperCan
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ofer_z
06-11-2002, 08:15 PM
do a search for pnurbs in http://www.scriptspot.com/start.htm
javierdl
06-11-2002, 08:29 PM
Thanks ofer_z, but it doesn't seem to be there. This is the result:
"Sorry, there are no matching scripts."
Believe me, I wouldn't be posting here without first taking the time to find it on my own. I wanted to say this also because I want my fellow members and admins to see that I do appreciate their help, and I won't abuse it by posting as often as I do but without first trying on my own.
DrPepperCan
genesis max
06-11-2002, 08:29 PM
I think P-NURBS is an old script that is equivalent for Meshsmooth.
It does exactly the same job.
Reality3D
06-11-2002, 08:39 PM
It was an instance of a mesh that allowed you to see the wire and the meshmoothed mesh at the same time. Now, with r3 and r4 just turn on show end result toogle at editable mesh or editable poly and you get that
ofer_z
06-11-2002, 08:46 PM
if you still want to try it (though it's obsolete), do the search for "pnurbs" not "p-nurbs". it's there.
cheers,
o
javierdl
06-11-2002, 09:02 PM
Thank you both, guys : )
I guess I won't bother anymore getting it.
This will certainly save me some valuable time :)
later guys,
DrPepperCan
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