PDA

View Full Version : P-Nurbs script, anyone?


javierdl
06-11-2002, 06:35 PM
I am trying to follow a "Neil Blevins" tutorial, however he mentions a script called "P-Nurbs" and I can't find it, can anyone put a reliable URL to it, please?

I forgot to ask, is it even worth geting this script nowadays with R4's features & tools?

Thanks,

DrPepperCan

ofer_z
06-11-2002, 08:15 PM
do a search for pnurbs in http://www.scriptspot.com/start.htm

javierdl
06-11-2002, 08:29 PM
Thanks ofer_z, but it doesn't seem to be there. This is the result:
"Sorry, there are no matching scripts."

Believe me, I wouldn't be posting here without first taking the time to find it on my own. I wanted to say this also because I want my fellow members and admins to see that I do appreciate their help, and I won't abuse it by posting as often as I do but without first trying on my own.

DrPepperCan

genesis max
06-11-2002, 08:29 PM
I think P-NURBS is an old script that is equivalent for Meshsmooth.
It does exactly the same job.

Reality3D
06-11-2002, 08:39 PM
It was an instance of a mesh that allowed you to see the wire and the meshmoothed mesh at the same time. Now, with r3 and r4 just turn on show end result toogle at editable mesh or editable poly and you get that

ofer_z
06-11-2002, 08:46 PM
if you still want to try it (though it's obsolete), do the search for "pnurbs" not "p-nurbs". it's there.

cheers,
o

javierdl
06-11-2002, 09:02 PM
Thank you both, guys : )
I guess I won't bother anymore getting it.

This will certainly save me some valuable time :)

later guys,

DrPepperCan

CGTalk Moderation
01-13-2006, 08:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.