marcusx
11-19-2003, 06:47 AM
Hi all.
I´m really new to animating.
Now I have made a simple model of a robot thing with 4 legs, all the movable limbs are as separate objects.
But.. I really dont have a clue on how to set it up for animation, should I use bones here? .. I was under the impression that I should use IK to do stuff like that, and that bones was used to animate "living" things where the object is deformed.
In this case the objects themselfs are not supposed to deform, I just want to set it up so I can rotate (and move) parts, with restrictions.
It would be nice if someone could point me in the right direction here. some simple steps or tutorials to get me going.
Thanks.
Marcus.
I´m really new to animating.
Now I have made a simple model of a robot thing with 4 legs, all the movable limbs are as separate objects.
But.. I really dont have a clue on how to set it up for animation, should I use bones here? .. I was under the impression that I should use IK to do stuff like that, and that bones was used to animate "living" things where the object is deformed.
In this case the objects themselfs are not supposed to deform, I just want to set it up so I can rotate (and move) parts, with restrictions.
It would be nice if someone could point me in the right direction here. some simple steps or tutorials to get me going.
Thanks.
Marcus.
