MatthiasBuehlmann
03-07-2012, 07:03 AM
Hello
For a software i'm writing (in c++) i want to be able to directly communicate with a 3dsmax instance. Things like querying scene geometry or telling it to render a particular object to a file.
What's the best/intended way to do this?
For a software i'm writing (in c++) i want to be able to directly communicate with a 3dsmax instance. Things like querying scene geometry or telling it to render a particular object to a file.
What's the best/intended way to do this?
