PDA

View Full Version : maya & vray: reflection source


LML
03-07-2012, 02:27 AM
hi all

curious about proper reflection sources...

is it better to use a reflection map in the environment override panel of vray, or could it be placed as a map in a vray dome light? maybe there are multiple "proper" ways? seems like I've seen reflection maps placed strategically on simple flat planes as well....

thanks very much

LML

CGTalk Moderation
03-07-2012, 02:27 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.