View Full Version : From Maya to Keyshot 3.0

02-29-2012, 10:55 AM
Hey guys, there's something i wanna know
is it possible to import my animated model from maya to keyshot?
i've just installed Keyshot 3.0 but it seems to me that it just imports models like OBJ, 3Ds etc. and render them out.
i have an animated car model passing trough camera and i want to render it with Keyshot but it doesn't seem possible.
since i don't want to render it with mental ray is it possible? or is it possible with any renderer like maxwell (any other than Keyshot)

i appreciate if anyone can help

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02-29-2012, 10:55 AM
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