View Full Version : How to achieve this light rendering result in maya (mr)
... as seen in the image above by colorbleedstudio?
And if it`s possible I need it in a single render button hit as a separate render pass without recalculating whole scene again and again.
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InfernalDarkness
03-02-2012, 11:58 PM
This appears to be a simple two-light setup. As such, you would need another render layer, not a render pass, to achieve this result.
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03-02-2012, 11:58 PM
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