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View Full Version : Vehicle: VW Golf mk2 [finished]


Pete81
11-17-2003, 11:58 PM
Here it is http://koti.mbnet.fi/ppentik/golf_mk2_final_01.jpg

From different angle

http://koti.mbnet.fi/ppentik/golf_mk2_final_02.jpg

Actually its missing windshield wipers and some other details and the surfaces are not really good but I just got bored with this model :blush: . I'm pretty happy that this model succeed pretty well. It's my best car so far :).

TheArrow
11-18-2003, 12:01 AM
woo! first reply...go me!:bounce:

anyway, I like the lighting/shading that gives the car a soft feel, while still with sharp lines, and the reflections on the black trim which make it very plastic-looking....but for some reason the headlights dont look quite right to me, and neither do the wheels, make them more shiny

kingston
11-18-2003, 12:46 AM
Good to see it done. Love the paint and reflections.

Great job, but the tail lights look alittle blah...

zedsdead
11-18-2003, 01:07 AM
i like the paint and wing, cool stuff....glad to hear u kept trying after ur other cars......

Pete81
11-18-2003, 04:23 PM
Again different angle and this time also different color.

http://koti.mbnet.fi/ppentik/golf_mk2_final_03.jpg

Thanks for comments you all.

Adjusted little the tire material but I think it's now worse than it was :sad: .

kingston: Yeah I know that tail lights are not good but like I said got bored with this and thats why they are what they are :blush: . Maybe Next model is much more interesting :).

LionTR
11-18-2003, 04:35 PM
This colour is amazing! How did U do it? Which shader did U use?

Pete81
11-18-2003, 06:47 PM
Originally posted by LionTR
This colour is amazing! How did U do it? Which shader did U use?


I followed Daniel Buck's car paint tutorial (http://www.3dtotal.com/team/Tutorials/carpaint1/daniel_carpaint_01.asp) for the paint.

Happy if you like the color :).

AlexanderN
11-18-2003, 08:09 PM
What render did you used? Is it Brazil?

LionTR
11-18-2003, 10:11 PM
Thanks for the link!

buzzbomb
11-19-2003, 12:11 AM
Looks good :thumbsup:

One little idea for the tyres, what about putting more subtilities in there? Making the lower part of the thread shinier and the running surface a tad dirty.

charithmax
11-19-2003, 01:47 AM
great work!:thumbsup:

modelling and lighting is really fine but the material u ve used for the body is not that realistic. i think its because of the reflections and specular highlights.

go on:beer:

Pete81
11-19-2003, 07:27 AM
Thanks for comments :).

AlexanderN: I used just the max default renderer. I have 1skylight, 1directlight(shadows on) and 2omnis(casts only specular).

buzzbomb: I dont know how to make tires lood dirty :blush: . What do you mean about subtilities and making the lower part of the thread shinier? My english isnt very good so I didnt understand everything :blush: .

charitmax: How I could make the paint look more realistic? I wanted to make "studio look" to renderings and so the reflections come from white planes(1above car and 2 at sides of car).

sabaman
11-19-2003, 10:12 AM
sweet model man, very clean, no crits, i like your paint,...

-=[RoX]=-
11-19-2003, 10:38 AM
wooow :eek:
really nice texture.
i love the "flip-flop"-effect


greets
RoX

GFX-Arts
11-19-2003, 11:26 AM
Great work :)

Pete81
01-02-2004, 11:26 AM
Hi

I have worked little with the materials. Maded better texture for the rearlights. I hope that I can post new image today or tomorrow. At the moment my back is killing me so even sitting is painfully... have to go lie down now... :sad:

childplay
01-02-2004, 01:58 PM
nice job.. I like the overall style of the images. yes some parts, like wheels look a little bit plastic but.. still nice style

all the best
Nikola Drincic

kaiten
01-02-2004, 03:04 PM
Cool DUB :D

Pete81
01-02-2004, 05:37 PM
okey... here is the model with better rearlight material.

http://koti.mbnet.fi/ppentik/golf_mk2_final_05.jpg
Maybe the rearlight texture is not photorealistic but I think it's better than the old one.


Im too drunk to write more.... :p ;) :rolleyes:

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