View Full Version : Vehicle: VW Golf mk2 [finished]
Pete81 11-17-2003, 11:58 PM Here it is http://koti.mbnet.fi/ppentik/golf_mk2_final_01.jpg
From different angle
http://koti.mbnet.fi/ppentik/golf_mk2_final_02.jpg
Actually its missing windshield wipers and some other details and the surfaces are not really good but I just got bored with this model :blush: . I'm pretty happy that this model succeed pretty well. It's my best car so far :).
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TheArrow
11-18-2003, 12:01 AM
woo! first reply...go me!:bounce:
anyway, I like the lighting/shading that gives the car a soft feel, while still with sharp lines, and the reflections on the black trim which make it very plastic-looking....but for some reason the headlights dont look quite right to me, and neither do the wheels, make them more shiny
kingston
11-18-2003, 12:46 AM
Good to see it done. Love the paint and reflections.
Great job, but the tail lights look alittle blah...
zedsdead
11-18-2003, 01:07 AM
i like the paint and wing, cool stuff....glad to hear u kept trying after ur other cars......
Pete81
11-18-2003, 04:23 PM
Again different angle and this time also different color.
http://koti.mbnet.fi/ppentik/golf_mk2_final_03.jpg
Thanks for comments you all.
Adjusted little the tire material but I think it's now worse than it was :sad: .
kingston: Yeah I know that tail lights are not good but like I said got bored with this and thats why they are what they are :blush: . Maybe Next model is much more interesting :).
LionTR
11-18-2003, 04:35 PM
This colour is amazing! How did U do it? Which shader did U use?
Pete81
11-18-2003, 06:47 PM
Originally posted by LionTR
This colour is amazing! How did U do it? Which shader did U use?
I followed Daniel Buck's car paint tutorial (http://www.3dtotal.com/team/Tutorials/carpaint1/daniel_carpaint_01.asp) for the paint.
Happy if you like the color :).
AlexanderN
11-18-2003, 08:09 PM
What render did you used? Is it Brazil?
LionTR
11-18-2003, 10:11 PM
Thanks for the link!
buzzbomb
11-19-2003, 12:11 AM
Looks good :thumbsup:
One little idea for the tyres, what about putting more subtilities in there? Making the lower part of the thread shinier and the running surface a tad dirty.
charithmax
11-19-2003, 01:47 AM
great work!:thumbsup:
modelling and lighting is really fine but the material u ve used for the body is not that realistic. i think its because of the reflections and specular highlights.
go on:beer:
Pete81
11-19-2003, 07:27 AM
Thanks for comments :).
AlexanderN: I used just the max default renderer. I have 1skylight, 1directlight(shadows on) and 2omnis(casts only specular).
buzzbomb: I dont know how to make tires lood dirty :blush: . What do you mean about subtilities and making the lower part of the thread shinier? My english isnt very good so I didnt understand everything :blush: .
charitmax: How I could make the paint look more realistic? I wanted to make "studio look" to renderings and so the reflections come from white planes(1above car and 2 at sides of car).
sabaman
11-19-2003, 10:12 AM
sweet model man, very clean, no crits, i like your paint,...
-=[RoX]=-
11-19-2003, 10:38 AM
wooow :eek:
really nice texture.
i love the "flip-flop"-effect
greets
RoX
GFX-Arts
11-19-2003, 11:26 AM
Great work :)
Pete81
01-02-2004, 11:26 AM
Hi
I have worked little with the materials. Maded better texture for the rearlights. I hope that I can post new image today or tomorrow. At the moment my back is killing me so even sitting is painfully... have to go lie down now... :sad:
childplay
01-02-2004, 01:58 PM
nice job.. I like the overall style of the images. yes some parts, like wheels look a little bit plastic but.. still nice style
all the best
Nikola Drincic
kaiten
01-02-2004, 03:04 PM
Cool DUB :D
Pete81
01-02-2004, 05:37 PM
okey... here is the model with better rearlight material.
http://koti.mbnet.fi/ppentik/golf_mk2_final_05.jpg
Maybe the rearlight texture is not photorealistic but I think it's better than the old one.
Im too drunk to write more.... :p ;) :rolleyes:
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