Malaveldt
11-17-2003, 06:28 PM
I just finished this model of a sort of tracked motorcycle for my demo reel of game art. I'd appreciate comments/crits, as well as just taking a look at my stuff. It has two 512x512 maps, and 2207 tris. It was modelled in Max 5 and textured in Photoshop 7. I'll be modeling the rider a little later.
I enjoy doing run-down retrofuturistic stuff a great deal, and if there is anybody that wants to know how I got a particular technique, I'll be happy to share.
http://pages.sbcglobal.net/doscher/treadbike/treadbike1.jpg
Back View (http://pages.sbcglobal.net/doscher/treadbike/treadbike2.jpg)
Front Wire (http://pages.sbcglobal.net/doscher/treadbike/wirebike1.gif)
Back Wire (http://pages.sbcglobal.net/doscher/treadbike/wirebike2.gif)
My Concept Art (http://pages.sbcglobal.net/doscher/treadbike/treadbike.jpg)
Animated Pan (855kb divx5) (http://pages.sbcglobal.net/doscher/treadbike/treadbike.avi)
Thanks for looking! :)
I enjoy doing run-down retrofuturistic stuff a great deal, and if there is anybody that wants to know how I got a particular technique, I'll be happy to share.
http://pages.sbcglobal.net/doscher/treadbike/treadbike1.jpg
Back View (http://pages.sbcglobal.net/doscher/treadbike/treadbike2.jpg)
Front Wire (http://pages.sbcglobal.net/doscher/treadbike/wirebike1.gif)
Back Wire (http://pages.sbcglobal.net/doscher/treadbike/wirebike2.gif)
My Concept Art (http://pages.sbcglobal.net/doscher/treadbike/treadbike.jpg)
Animated Pan (855kb divx5) (http://pages.sbcglobal.net/doscher/treadbike/treadbike.avi)
Thanks for looking! :)
